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The Capitalist Environment of Virtual Business (Track This Article)

By: Bert Mitchel

Making a living from online gaming is the fantasy of thousands of gamers across the wold, but in this internet age it is fantasy no longer. From the lowly Chinese workshop to high-tech offices of internet entrepreneurs, virtual money has become a hot commodity. Those competing in the real-money trading industry include dedicated professionals to part-time players, big-city businesses to the bedroom entrepreneur. The �virtual warehouse� of workers is immense, with the working population of thousands in the People�s Republic of China working alongside the millions of avid MMORPG gamers.

Real-Money Trading has seldom had the attention of worldwide media and so it remains an unknown property to the majority of the world�s population. However, the aims and methods of the industry are well known to the players of World of Warcraft, Final Fantasy XI, EverQuest and EVE, to name a few. An example is in the World of Warcraft where participants compete with each other through various PvE and PvP situations in order to fill their pockets with the game�s currency. Most blow their fortune within the game�s stores or marketplace, but others decide to make real-world profit from their virtual acquisitions � and there are plenty of them.

The creators of MMORPGs tend to disagree with the practices detailed above, and they cite several reasons for doing so. Intellectual property infringement is the most commonly given reason for objection by gaming companies, but there are also accusations of hacking, scamming and phishing within the industry. Some also accuse RMT companies of overloading games with workers, which serves to dilute the population of real gamers and negatively affect the game as a whole. This is an extremely grey issue and whilst some legal actions are launched by game developers, the only country to take legislative action on the matter is Japan.

The concept of real-money trading is one that has got many investors excited and interested. The bottom line for many is that there is money to be made, and the industry is continuing to grow. With the introduction of new titles to the genre and increase in gaming population, this industry is certainly one to watch, whether as an investor, opportunist or admiring onlooker.

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